Earn a degree from the leading university in India

Bachelor of Science (Hons) Interactive Media and Coding

Program code: 002A

Course Commencement : July 2021

enquiry.ug@jainuniversity.ac.in

Eligibility

The minimum qualification required to apply is a pass in the 10+2 examination in Science or Commerce from PUC / ISC / CBSE or an equivalent board. A course recognized as equivalent thereto by the University.

Bangalore – Study Campus

Center for Creative Arts & Design Jain University, 45th km NH - 209 Jakkasandra Post Kanakapura Rd,
Bengaluru Karnataka 562112

Admissions Office

JGI Knowledge Campus # 44/4, District Fund Road Jayanagar 9th Block Campus Bangalore - 5600 69
P+ 91 7899759344

The structure of the BSc(Hons) Interactive Media and Coding has been designed to give students the best possible opportunities in the Game Development field, equipping them with the required competences, knowledge and skills and enabling them to be ‘industry ready’. The program has been developed in accordance to Indian educational standards. Combined with a comprehensive understanding of the market requirement, employer needs and Job opportunities in India and abroad.

This course focuses on students who are interested in becoming a game programmer. Making games is a creative and technical art form. Our program will familiarize students with the current generation for game engines and tools and teach them the best practices for the game development process. Students will develop their own game using industry standard software and tools such as game engines like Unreal Engine and Unity for various platforms from Mobile to VR using various programming tools like C++, C#. At the end of this course students will have completed their game project and will be able to leverage an array of game development techniques to create their own games.

Games are both a powerful communication medium and an art form, to develop any game it requires a very strong technical background. The undergraduate game development course aims to develop students’ skills so that they become adept in developing digital games for various platforms.

Through the study and analysis of game design theories and exercises in problem-solving using programming, the game development course explores game development history, various tools and techniques to develop game assets, theory and practical background in programming language and current generation technological advancement in game production. The course develops students’ critical, creative and technical abilities, enabling them to analysing game design mechanics and problem-solving during game development process.

Enable graduates to develop a high level of professional and transferable skills in order to maximise employment, further education and career long development opportunities. Influence and enhance the learning experience of students by illustrating to them at an early stage in their professional development career the importance of their chosen subject to the wellbeing of society.

Career Opportunities include:

A non-refundable application fee for the preferred program should be paid through Online Payment gateway Mode with the valid Credit Card / Debit Card or Net Banking facility.

  • Game Engine Programmer
  • Physics Engine Programmer
  • Graphics Engine Programmer
  • Artificial Intelligence Programmer
  • Sound Programmer
  • Gameplay programmer
  • UI programmer Network programmer
  • Technical Artist
SEM1 : Name of The Subject SEM2 : Name of The Subject SEM3 : Name of The Subject
ENGLISH COMMUNICATION ENVIRONMENTAL SCIENCE DATA STRUCTURE
ASSET CREATION TOOLS PROGRAMMING FOR PROBLEM SOLVING DATA STRUCTURE LAB
ASSET CREATION TOOLS LAB PROGRAMMING FOR PROBLEM SOLVING LAB OBJECT ORIENTED PROGRAMMING WITH C++
FUNDAMENTALS OF INTERACTIVE MEDIA MATHEMATICS FOR INTERACTIVE MEDIA OBJECT ORIENTED PROGRAMMING WITH C++ LAB
COMPUTER ETHICS (OR) LEVEL DESIGN FOR INTERACTIVE MEDIA (OR) INTRODUCTION TO UNITY ENGINE
INTERACTIVE MEDIA ETHICS & LAWS (OR) GAME MECHANICS (OR) INTERACTIVE MEDIA INTERFACE AND PLAYER EXPERIENCE DESIGN (OR)
COMPUTER ARCHITECTURE (OR) PHOTOGRAMMETRIC ASSET AND FOLIAGE CREATION FOR INTERACTIVE MEDIA
CONCEPT ART CREATION FOR INTERACTIVE MEDIA
SEM4 : Name of The Subject SEM5 : Name of The Subject SEM6 : Name of The Subject
ALGORITHMS FOR INTERACTIVE MEDIA INFORMATION TECHNOLOGY GRAPHICS RESEARCH PROJECT
ALGORITHMS FOR INTERACTIVE MEDIA LAB INFORMATION TECHNOLOGY GRAPHICS LAB RESEARCH PROJECT LAB
DOT NET TECHNOLOGY AI FOR INTERACTIVE MEDIA EMOTIONS THROUGH DESIGN (OR)
DOT NET TECHNOLOGY LAB AI FOR INTERACTIVE MEDIA LAB LEVEL DESIGN FOR ROLE PLAYING STRATEGY
ADVANCE UNITY ENGINE INTERACTIVE MEDIA UNREAL ENGINE ( VERSION 4 ) (OR) INTERNSHIP
MEL SCRIPTING FOR MAYA (OR) INTERACTIVE MEDIA AND WEB TECHNOLOGY
DEVELOPING TOOL SETS FOR MAYA (OR) SOFTWARE ENGINEERING (OR)
DEVELOPING TOOL SETS FOR MAYA (OR) SOFTWARE ENGINEERING (OR)
PROCEDURAL ASSET CREATION SOCIAL GAMES FOR WEB
DEVELOPMENT STRATEGIES FOR INTERACTIVE MEDIA